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# XFuBluetoothNetwork Member List

This is the complete list of members for XFuBluetoothNetwork, including all inherited members.

addClient(XFcAddress *aAddress, INT32 aTimeoutTime=15000) | XFuBluetoothNetwork | `[virtual]`
addDataReceiver(UINT32 aId, XFcDataReceiver *aReceiver) | XFuBluetoothNetwork | `[virtual]`
addEventHandler(XFuNetworkEventHandler *aHandler) | XFuBluetoothNetwork | `[virtual]`
clientLost(INT32 aClientId) | XFuBluetoothNetwork | `[virtual]`
closeService() | XFuBluetoothNetwork | `[virtual]`
create() | XFuBluetoothNetwork | `[static]`
deleteAllClients() | XFuBluetoothNetwork | `[protected, virtual]`
deviceDiscovery(const XFcLinkedList< XFcHostEntry * > &aHostEntry) | XFuBluetoothNetwork | `[virtual]`
deviceDiscovery(const XFcLinkedList< XFcAdvertiser * > &aAdvertiser) | XFuBluetoothNetwork | `[virtual]`
deviceLocalName(XFcName &aName) | XFuBluetoothNetwork | `[virtual]`
enableClientService() | XFuBluetoothNetwork | `[virtual]`
enableServerService(UINT16 aPort) | XFuBluetoothNetwork | `[virtual]`
getAcceptGameToken() | XFuBluetoothNetwork | `[virtual]`
getClient(INT32 aClientId) | XFuBluetoothNetwork | `[virtual]`
getDataReceiver(UINT32 aId) | XFuBluetoothNetwork | `[virtual]`
getDefaultDataReceiver() | XFuBluetoothNetwork | `[virtual]`
getPacketFrame(INT32 aClientId, XFCNET_MESSAGE_SLOT aSlot) | XFuBluetoothNetwork | `[virtual]`
getRecentStateFrame(INT32 aClientId, INT32 aRecentId) | XFuBluetoothNetwork | `[virtual]`
getRoundTripTime(INT32 aClientId) | XFuBluetoothNetwork | `[virtual]`
handleSender(const void *aAddress, const CHAR8 *aData, INT32 aLen) | XFuBluetoothNetwork | `[virtual]`
init() | XFuBluetoothNetwork | `[protected]`
initEnable(UINT16 aPort, INT aIsServer) | XFuBluetoothNetwork | `[protected]`
mAcceptGameToken | XFuBluetoothNetwork | `[private]`
mBtServerSearch | XFuBluetoothNetwork | `[private]`
mClient | XFuBluetoothNetwork | `[private]`
mClientId | XFuBluetoothNetwork | `[private]`
mCommunicationHandler | XFuBluetoothNetwork | `[private]`
mCommunicationHandlerId | XFuBluetoothNetwork | `[private]`
mCommunicationScheduler | XFuBluetoothNetwork | `[private]`
mCommunicationService | XFuBluetoothNetwork | `[private]`
mDefaultDataReceiver | XFuBluetoothNetwork | `[private]`
mGamePort | XFuBluetoothNetwork | `[private]`
mHostResolver | XFuBluetoothNetwork | `[private]`
mNetworkEventHandlers | XFuBluetoothNetwork | `[private]`
mService | XFuBluetoothNetwork | `[private]`
mUUID | XFuBluetoothNetwork | `[private]`
removeAllClients() | XFuBluetoothNetwork | `[virtual]`
removeAllEventHandlers() | XFuBluetoothNetwork | `[virtual]`
removeClient(INT32 aClientId) | XFuBluetoothNetwork | `[virtual]`
removeDataReceiver(UINT32 aId) | XFuBluetoothNetwork | `[virtual]`
removeEventHandler(XFuNetworkEventHandler *aHandler) | XFuBluetoothNetwork | `[virtual]`
removeRecentStateFrame(INT32 aClientId, INT32 aRecentId) | XFuBluetoothNetwork | `[virtual]`
reset() | XFuBluetoothNetwork | `[virtual]`
runCommunicationScheduler() | XFuBluetoothNetwork | `[virtual]`
send(INT32 aClientId, UINT32 aReceiverId, XFCNET_MESSAGE_SLOT aSlot, XFuSerializable *aSerializable) | XFuBluetoothNetwork | `[virtual]`
sendGameConnectPacket(INT32 aClientId, UINT32 aGameToken) | XFuBluetoothNetwork | `[virtual]`
sendRecentState(INT32 aClientId, UINT32 aReceiverId, INT32 aRecentId, XFuSerializable *aSerializable) | XFuBluetoothNetwork | `[virtual]`
setAcceptGameToken(UINT32 aAcceptGameToken) | XFuBluetoothNetwork | `[virtual]`
setDefaultDataReceiver(XFcDataReceiver *aReceiver) | XFuBluetoothNetwork | `[virtual]`
startAdvertiser(const XFcBtUUID &aUuid, const CHAR8 *aMessage) | XFuBluetoothNetwork | `[virtual]`
startDeviceDiscovery() | XFuBluetoothNetwork | `[virtual]`
startServerDiscovery(const XFcBtUUID &aUuid, const XFcBtAddress *aAddress) | XFuBluetoothNetwork | `[virtual]`
stopAdvertiser() | XFuBluetoothNetwork | `[virtual]`
stopDeviceDiscovery() | XFuBluetoothNetwork | `[virtual]`
stopServerDiscovery() | XFuBluetoothNetwork | `[virtual]`
XFuBluetoothNetwork() | XFuBluetoothNetwork | `[protected]`
~XFuBluetoothNetwork() | XFuBluetoothNetwork | `[virtual]`
~XFuNetwork() | XFuNetwork | `[inline, virtual]`

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