Member List

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# XFuInetNetwork Member List

This is the complete list of members for XFuInetNetwork, including all inherited members.

addClient(XFcAddress *aAddress, INT32 aTimeoutTime=15000) | XFuInetNetwork | `[virtual]`
addDataReceiver(UINT32 aId, XFcDataReceiver *aReceiver) | XFuInetNetwork | `[virtual]`
addEventHandler(XFuNetworkEventHandler *aHandler) | XFuInetNetwork | `[virtual]`
clientLost(INT32 aClientId) | XFuInetNetwork | `[virtual]`
closeService() | XFuInetNetwork | `[virtual]`
create() | XFuInetNetwork | `[static]`
deleteAllClients() | XFuInetNetwork | `[protected, virtual]`
deviceDiscovery(const XFcLinkedList< XFcAdvertiser * > &aAdvertiser) | XFuInetNetwork | `[virtual]`
deviceDiscovery(const XFcLinkedList< XFcHostEntry * > &) | XFuInetNetwork | `[inline, virtual]`
deviceLocalName(XFcName &aName) | XFuInetNetwork | `[virtual]`
enableService(INT32 aMaxClients, UINT16 aPort, INT32 aDefaultSpeed) | XFuInetNetwork | `[virtual]`
getAcceptGameToken() | XFuInetNetwork | `[virtual]`
getClient(INT32 aClientId) | XFuInetNetwork | `[virtual]`
getDataReceiver(UINT32 aId) | XFuInetNetwork | `[virtual]`
getDefaultDataReceiver() | XFuInetNetwork | `[virtual]`
getPacketFrame(INT32 aClientId, XFCNET_MESSAGE_SLOT aSlot) | XFuInetNetwork | `[virtual]`
getRecentStateFrame(INT32 aClientId, INT32 aRecentId) | XFuInetNetwork | `[virtual]`
getRoundTripTime(INT32 aClientId) | XFuInetNetwork | `[virtual]`
handleSender(const void *aAddress, const CHAR8 *aData, INT32 aLen) | XFuInetNetwork | `[virtual]`
init() | XFuInetNetwork | `[protected, virtual]`
initClients(INT32 aMaxClients) | XFuInetNetwork | `[protected, virtual]`
mAcceptGameToken | XFuInetNetwork | `[private]`
mAdvertiserStatus | XFuInetNetwork | `[private]`
mClients | XFuInetNetwork | `[private]`
mCommService | XFuInetNetwork | `[private]`
mCommunicationHandler | XFuInetNetwork | `[private]`
mCommunicationHandlerId | XFuInetNetwork | `[private]`
mCommunicationScheduler | XFuInetNetwork | `[private]`
mDefaultDataReceiver | XFuInetNetwork | `[private]`
mGamePort | XFuInetNetwork | `[private]`
mHostResolver | XFuInetNetwork | `[private]`
mMaxClients | XFuInetNetwork | `[private]`
mNetworkEventHandlers | XFuInetNetwork | `[private]`
removeAllClients() | XFuInetNetwork | `[virtual]`
removeAllEventHandlers() | XFuInetNetwork | `[virtual]`
removeClient(INT32 aClientId) | XFuInetNetwork | `[virtual]`
removeDataReceiver(UINT32 aId) | XFuInetNetwork | `[virtual]`
removeEventHandler(XFuNetworkEventHandler *aHandler) | XFuInetNetwork | `[virtual]`
removeRecentStateFrame(INT32 aClientId, INT32 aRecentId) | XFuInetNetwork | `[virtual]`
reset() | XFuInetNetwork | `[virtual]`
runCommunicationScheduler() | XFuInetNetwork | `[virtual]`
send(INT32 aClientId, UINT32 aReceiverId, XFCNET_MESSAGE_SLOT aSlot, XFuSerializable *aSerializable) | XFuInetNetwork | `[virtual]`
sendGameConnectPacket(INT32 aClientId, UINT32 aGameToken) | XFuInetNetwork | `[virtual]`
sendRecentState(INT32 aClientId, UINT32 aReceiverId, INT32 aRecentId, XFuSerializable *aSerializable) | XFuInetNetwork | `[virtual]`
setAcceptGameToken(UINT32 aAcceptGameToken) | XFuInetNetwork | `[virtual]`
setDefaultDataReceiver(XFcDataReceiver *aReceiver) | XFuInetNetwork | `[virtual]`
startAdvertiser(const CHAR8 *aMessage, UINT16 aAdvertisePort) | XFuInetNetwork | `[virtual]`
startServerDiscovery(const CHAR8 *aMessage, UINT16 aAdvertisePort) | XFuInetNetwork | `[virtual]`
stopAdvertiser() | XFuInetNetwork | `[virtual]`
stopServerDiscovery() | XFuInetNetwork | `[virtual]`
XFuInetNetwork() | XFuInetNetwork | `[protected]`
~XFuInetNetwork() | XFuInetNetwork | `[virtual]`
~XFuNetwork() | XFuNetwork | `[inline, virtual]`

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